increase phy of blinkenlight

This commit is contained in:
Tonton Th 2025-01-15 21:29:11 +01:00
parent f8fa077655
commit f8f3dcd85e

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@ -40,7 +40,7 @@ union {
#local xR = (rand(Rng2)-0.5000) * kR; #local xR = (rand(Rng2)-0.5000) * kR;
#local yR = (rand(Rng2)-0.5000) * kR; #local yR = (rand(Rng2)-0.5000) * kR;
#local zR = (rand(Rng2)-0.5000) * kR; #local zR = (rand(Rng2)-0.5000) * kR;
#local Value = sin( (NormClock * 26.536) + (2*rand(Rng1)) ); #local Value = sin( (NormClock * 26.536) + (3.14*rand(Rng1)) );
#if (Value < 0) #if (Value < 0)
#local Couleur = rgb <abs(Value), 0, 0>; #local Couleur = rgb <abs(Value), 0, 0>;
#else #else