add border to the hole
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@@ -4,6 +4,25 @@
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* A cosy place for experimental things (2025/10/27)
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*
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*/
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/* =============================================================== */
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/*
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* nouveau : Tue Feb 10 12:42:43 AM UTC 2026
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*/
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#macro HoleBorder (V)
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difference {
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#local RA = V * R_hole * 1.005;
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#local RB = V * R_hole * 0.995;
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cylinder { 0, y*0.22, RA }
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cylinder { -y, y*2, RB }
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#local R = rand(Rng1);
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#if (R < 0.50)
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texture { LeGris }
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#else
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texture { Flashy scale 38 }
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#end
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}
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#end
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/* =============================================================== */
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/*
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* new Tue Dec 30 07:39:09 AM UTC 2025
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@@ -12,7 +31,7 @@
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{
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union {
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#local EX = 2.4;
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#local EZ = 2.1 + (0.5*sin(NormClock));
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#local EZ = 2.1 + (0.5*sin(NormClock*2));
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object { Trident_A () rotate x*87 }
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object { HexaBenz () translate <-EX, 0, -EZ> }
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object { HexaCone () translate < EX, -0.4, -EZ> }
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