release of the official "full-v2" video
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26
survol.pov
26
survol.pov
@@ -10,13 +10,27 @@
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#include "contexte.inc"
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#include "elements.inc"
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#include "hexabenz.inc"
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#include "hexawood.inc"
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// =======================================================
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#declare A = <-SzSol, 16, -8>;
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#declare B = <SzSol+4, 18, -1>;
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/*
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* on fait passer un hexatruc
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*/
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#declare A = <-SzSol, 16, 8>;
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#declare B = < SzSol+4, 18, 7>;
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#declare P = Interpolate(A, B, NormClock);
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object { HexaCone () rotate y*((6*NormClock)+80) translate P }
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object { HexaCone () rotate y*((12*NormClock)+80) translate P }
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/*
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* nouveau 11 fevrier 2025
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*/
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#declare A = <-21, -0.9, (SzSol/2)+1>;
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#declare B = < 24, 0.7, (SzSol/2)+9>;
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#declare P = Interpolate(B, A, NormClock);
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object { HexaWood translate P }
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object { Le_Decor }
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@@ -24,8 +38,8 @@ object { Le_Decor }
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// =======================================================
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#declare Debut = <-3, 42, 47> ;
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#declare Fin = < 2, 45, 7> ;
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#declare Debut = <-3, 47, 47> ;
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#declare Fin = < 2, 43, 7> ;
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#declare Pos = Cos_01(NormClock);
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#declare PosCam = Interpolate(Debut, Fin, Pos);
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@@ -34,6 +48,6 @@ object { Le_Decor }
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camera {
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location PosCam
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look_at LatCam
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angle 53
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angle 54
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}
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