release of the official "full-v2" video
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17
orbite.pov
17
orbite.pov
@@ -11,13 +11,13 @@
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#include "hexabenz.inc"
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// =======================================================
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#declare R_planete = 1.22;
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#declare R_planete = 1.45;
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#declare Croute = object
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{
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#local R1 = R_planete * 1.05;
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#local R2 = R_planete * 1.03;
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#local HC = R_planete * 0.11;
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#local HC = R_planete * 0.12;
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#local BN = R_planete * 3;
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difference {
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@@ -29,7 +29,8 @@ difference {
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}
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texture {
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pigment { color rgb <0.20, 0.30, 0.10> }
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finish { reflection 0.15 }
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normal { dents 0.38 scale 0.5}
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finish { phong 0.80 reflection 0.05 }
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}
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}
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@@ -38,7 +39,7 @@ texture {
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sphere { 0, R_planete }
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texture {
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pigment { rgb <0.40, 0.50, 0.70> }
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finish { reflection 0.15 }
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finish { metallic 0.50 reflection 0.55 }
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}
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}
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@@ -58,22 +59,22 @@ union {
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#declare PosY = 0;
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#declare PosZ = RO * cos(CK);
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object { HexaBenz ()
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rotate -y*CK*12.333 translate <PosX, PosY, PosZ>
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rotate -y*CK*42.3 translate <PosX, PosY, PosZ>
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}
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#declare PosX = RO * sin(CK+2.12);
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#declare PosY = 0;
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#declare PosZ = RO * cos(CK+2.23);
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object { HexaCone ()
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rotate y*CK*14.222 translate <PosX, PosY, PosZ>
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rotate y*CK*49.22 translate <PosX, PosY, PosZ>
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}
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object { Planete rotate (-clock*0.21)*y }
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light_source { <19, 6, 15>, rgb <0.77, 0.79, 0.80> }
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camera {
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location <3, 1.50, 10.59>
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location <3, -1.0+(2*NormClock), 10.59>
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look_at <0.0, 0.0, 0>
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focal_point <0.07, 0.0, 0>
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focal_point <0.0, 0.0, 0>
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aperture 0.046
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blur_samples 30
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angle 62
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