release of the official "full-v2" video
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@@ -18,7 +18,7 @@
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#for (idZ, 0, 4)
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#local posX = (idX * 4.56) - 9.5 + (rand(Rng1)-0.5);
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#local posY = 2.6 + (1.2*(rand(Rng1)-0.5));
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#local posY = 2.9 + (1.2*(rand(Rng1)-0.5));
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#local posZ = (idZ * 4.24) - 7.9;
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#local Rx = (rand(Rng1) - 0.5) * 8;
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#local Ry = (rand(Rng1) - 0.5) * 14;
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@@ -47,6 +47,6 @@ object { Le_Decor }
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camera {
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location <CamX, CamY, CamZ>
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look_at <0.0, -0.3, 0>
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look_at <0.0, 0.5, 0>
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angle 60 - (3.97 * NormClock)
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}
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