commit big mess before refactoring

This commit is contained in:
Tonton Th
2025-03-07 10:51:57 +01:00
parent f417711da3
commit c65090e4a2
18 changed files with 233 additions and 100 deletions

View File

@@ -15,41 +15,37 @@
// =======================================================
#include "dynamic.inc"
// #include "dynamic.inc"
// =======================================================
// object { OpenBox translate y*1.30 }
#if (0)
#local RX = -11 + (10*sin(NormClock*9.81) + 3*sin(NormClock*23));
#local RZ = 26 - (14*Cos_010(NormClock));
object { HexaWood rotate <RX, 37, RZ> translate <9, 2.777, -11> }
#include "trident.inc"
#if (1)
#local RX = -11 + (80*sin(NormClock*9.81) + 3*sin(NormClock*23));
#local RZ = 96 - (54*Cos_010(NormClock));
object { Trident_A () rotate <RX, 0, RZ> translate < -1.5, 0, 0> }
object { Trident_A () rotate <RZ, 0, RX> translate < 1.5, 0, 0> }
#end
/*
#declare A = <-21, -0.9, SzSol+9>;
#declare B = < 33, -0.7, SzSol+7>;
#declare P = Interpolate(A, B, NormClock);
object { HexaWood translate P }
*/
object { Repere scale 10 translate y*6 }
object { Le_Decor }
object { Repere }
//.object { Le_Decor }
// =======================================================
#local CamX = -2.7 + (2.8*Cos_010(NormClock));
#local CamY = 0.81 + (3*exp(NormClock));
#local CamZ = 7.777 - (0.8*Cos_010(NormClock));
#local CamY = 0.21 + (2.3*exp(NormClock));
#local CamZ = 5.777 - (0.8*Cos_010(NormClock));
#local K = 8;
#local K = 3.4;
#local CamX = CamX * K;
#local CamY = CamY * K * 2;
#local CamY = CamY * K;
#local CamZ = CamZ * K;
camera {
location <CamX, CamY, CamZ>
look_at <0, 0.98, 0>
angle 32 - 5*Cos_01(NormClock)
look_at <0, 0, 0>
angle 20 - 5*Cos_01(NormClock)
}