big commit, a lot of small adjustemnst

This commit is contained in:
Tonton Th
2025-11-25 02:36:52 +01:00
parent fa8f9578b5
commit c56db2a87d
15 changed files with 170 additions and 207 deletions

View File

@@ -4,22 +4,16 @@
*/
/* ======================================================= */
/* new 30 aout 2025
*
* une idée à creuser davantage...
*/
// ------------------------------------------------------ ##
/* ce truc mérite un nom plus parlant ! */
#macro Chose_le_pied ()
#local RCP = 0.70;
merge {
cylinder { 0, y/2, 0.07 }
cylinder { 0, y/8, 0.39 }
cone { y*0.125, RCP, y*0.250, 0.07 }
cylinder { 0, y*0.125, RCP }
#local R = rand(Rng1);
#if ( R < 0.52)
texture { T_Beton_1 }
#else
texture { T_Beton_2 }
#if ( R < 0.52) texture { T_Beton_1 }
#else texture { T_Beton_2 }
#end
}
#end // macro
@@ -30,14 +24,14 @@ merge {
#macro Chose_le_corps () // = object
merge {
difference {
cone { -1.2*y, 0.81, 0.2*y, 1.07 }
cone { -1.2*y, 0.78, 0.2*y, 1.04 }
sphere { 0.2*y 0.73 }
}
#local CK = NormClock * (9.876+rand(Rng1));
#for (Foo, 0, 7)
#local CK2 = CK + Foo;
#local C2X = 1.9 * sin(CK2+rand(Rng1)) * sin(CK*3);
#local C2Z = 2.0 * (sin(-CK2+rand(Rng1)) * cos(CK*(rand(Rng1))));
#local C2X = 1.2 * sin(CK2+rand(Rng1)) * sin(CK*3);
#local C2Z = 1.3 * (sin(-CK2+rand(Rng1)) * cos(CK*(rand(Rng1))));
#local R = 0.06+(0.04*Cos_010(NormClock));
#local H = 4.2;
cylinder { 0, <C2X, H, C2Z>, R }
@@ -72,7 +66,7 @@ union {
text {
// ttf "datas/DSEG7Classic-Regular.ttf" Texte 0.1, 0
ttf "datas/ComicMono-Bold.ttf" Texte 0.1, 0
texture { tPlasticGreen }
texture { tPlasticPrune }
}
scale 3.00
rotate 90*x
@@ -91,16 +85,12 @@ prism {
1, // ... up through here
7, // the number of points making up the shape ...
<3,5>, <-3,5>, <-5,0>, <-3,-5>, <3, -5>, <5,0>, <3,5>
#if (rand(Rng1) < 0.5)
texture { T_Beton_1 }
#else
texture { T_Beton_2 }
#if (rand(Rng1) < 0.5) texture { T_Beton_1 }
#else texture { T_Beton_2 }
#end // if
scale 0.666
scale 0.666 // WTF ?
}
#end // macro
// ------------------------------------------------------ ##
#macro HexaPole_tubes ()
@@ -116,15 +106,11 @@ union {
cylinder { 0, y*H2, R }
sphere { 0, R*2 scale <1, 0.555, 1> }
sphere { 0, R*2 scale <1, 1.555, 1> translate y*H2 }
#local Ra = rand(Rng1);
#if (Ra < 0.25)
texture { T_Chrome_1A }
#elseif (Ra < 0.50)
texture { T_Chrome_4D }
#elseif (Ra < 0.75)
texture { T_Brass_2C }
#else
texture { Soft_Silver }
#local Ra = rand(Rng1);
#if (Ra < 0.25) texture { T_Chrome_1A }
#elseif (Ra < 0.50) texture { T_Chrome_4D }
#elseif (Ra < 0.75) texture { T_Brass_2C }
#else texture { Soft_Silver }
#end
translate <Xp, 0, Zp>
}
@@ -135,7 +121,6 @@ union {
#undef H
#undef R
#end
// ------------------------------------------------------ ##
/*
* l'assemblage en grand cercle de ces trucs est
@@ -182,12 +167,9 @@ union {
sphere {
0, 0.070
#local R = rand(Rng1);
#if ( R < 0.333 )
texture { Ruby_Glass }
#elseif ( R < 0.666 )
texture { Orange_Glass }
#else
texture { Gold_Nugget }
#if ( R < 0.333 ) texture { Ruby_Glass }
#elseif ( R < 0.666 ) texture { Orange_Glass }
#else texture { Gold_Nugget }
#end
#undef R
scale <1.414, 1.000, 1.414>
@@ -202,6 +184,8 @@ union {
}
#end
// ------------------------------------------------------ ##
#declare Les_Machins = object
{
union {