add a new sequence: "around"
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around.pov
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31
around.pov
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/*
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* H E X A C O N E - A R O U N D
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* nouveau projet du Thu Dec 5 11:37:05 AM UTC 2024
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*
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* scene imaginée le 26 janvier 2026
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*/
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#version 3.7;
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#include "globals.inc"
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#declare NO_DYNAMIC = 0;
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#include "all.inc"
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object { Le_Decor }
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// =======================================================
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#declare R_around = 125;
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#declare CK = 1.9 + (3.141592654 * NormClock);
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#declare CamX = R_around * cos(CK);
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#declare CamY = 12.777;
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#declare CamZ = R_around * sin(CK);
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camera {
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location <CamX, CamY, CamZ>
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look_at <0, 2, 0>
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right <image_width/image_height, 0, 0>
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angle 44
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}
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