adjust cameras before the next rendering batch
This commit is contained in:
@@ -30,7 +30,7 @@ union {
|
|||||||
object { Le_Decor }
|
object { Le_Decor }
|
||||||
|
|
||||||
camera {
|
camera {
|
||||||
location <45, 149+(99*NormClock), 18-(12*NormClock)>
|
location <46, 149+(117*NormClock), 18-(12*NormClock)>
|
||||||
look_at <0, 1.18, 0.17 + (2.4*NormClock)>
|
look_at <0, 1.18, 0.17 + (2.4*NormClock)>
|
||||||
right <image_width/image_height, 0, 0>
|
right <image_width/image_height, 0, 0>
|
||||||
angle 50
|
angle 50
|
||||||
|
|||||||
@@ -16,11 +16,11 @@ object { Le_Decor }
|
|||||||
|
|
||||||
// object { Repere scale 2 }
|
// object { Repere scale 2 }
|
||||||
|
|
||||||
#declare Loc_cam = <2, 2.7-NormClock, 1> + (Pos_RedB_1 * 1.303);
|
#declare Loc_cam = <2, 2.7-NormClock, 1> + (Pos_RedB_1 * 1.308);
|
||||||
|
|
||||||
camera {
|
camera {
|
||||||
location Loc_cam
|
location Loc_cam
|
||||||
#local H = 1.16 + (NormClock*0.36);
|
#local H = 1.16 + (NormClock*0.39);
|
||||||
look_at Pos_RedB_1 + <0.02, H, 0>
|
look_at Pos_RedB_1 + <0.02, H, 0>
|
||||||
right <image_width/image_height, 0, 0>
|
right <image_width/image_height, 0, 0>
|
||||||
// focal_point <0.37, 0.90, 0>
|
// focal_point <0.37, 0.90, 0>
|
||||||
|
|||||||
@@ -87,7 +87,7 @@ light_source { <23, 10, 15>, rgb <0.77, 0.79, 0.80> }
|
|||||||
|
|
||||||
// -------------------------------------------------------------
|
// -------------------------------------------------------------
|
||||||
camera {
|
camera {
|
||||||
location <9+NormClock, 1.60+(8.6*NormClock), 11.59>
|
location <9+NormClock, 1.60+(9.8*NormClock), 11.59>
|
||||||
look_at <0.0, 0.0, 0>
|
look_at <0.0, 0.0, 0>
|
||||||
right <image_width/image_height, 0, 0>
|
right <image_width/image_height, 0, 0>
|
||||||
#if (0)
|
#if (0)
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
/*
|
/*
|
||||||
* H E X A C O N E - S C E N E
|
* H E X A C O N E - S C E N E
|
||||||
* nouveau projet Thu Dec 5 11:37:05 AM UTC 2024
|
* nouveau projet Thu Dec 5 11:37:05 AM UTC 2024
|
||||||
|
* The first one...
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#version 3.7;
|
#version 3.7;
|
||||||
@@ -14,17 +15,17 @@
|
|||||||
|
|
||||||
object { Le_Decor }
|
object { Le_Decor }
|
||||||
|
|
||||||
#declare CK = 144 + (clock * 0.27);
|
#declare CK = 144 + (clock * 0.25);
|
||||||
|
|
||||||
#declare Dcam = 3.75;
|
#declare Dcam = 3.75;
|
||||||
#declare CamX = Dcam * cos(radians(CK+0.9));
|
#declare CamX = Dcam * cos(radians(CK+0.9));
|
||||||
#declare CamZ = Dcam * 1.20 * sin(radians(CK));
|
#declare CamZ = Dcam * 1.20 * sin(radians(CK));
|
||||||
|
|
||||||
#declare LatZ = 2.45 + (0.9 * Cos_010(NormClock));
|
#declare LatY = 2.45 + (1.47 * Cos_010(NormClock));
|
||||||
|
|
||||||
camera {
|
camera {
|
||||||
location <CamX, 1.97, CamZ>
|
location <CamX, 1.97, CamZ>
|
||||||
look_at <0.03, LatZ, 0.17>
|
look_at <0.03, LatY, 0.17>
|
||||||
right <image_width/image_height, 0, 0>
|
right <image_width/image_height, 0, 0>
|
||||||
// focal_point Lat
|
// focal_point Lat
|
||||||
// aperture 0.046
|
// aperture 0.046
|
||||||
|
|||||||
Reference in New Issue
Block a user