camera tuning
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@@ -16,12 +16,12 @@ object { Le_Decor }
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// =======================================================
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#declare R_around = 128;
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#declare R_around = 120;
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#declare CK = 2.9 + (3.141592654 * NormClock);
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#declare CamX = R_around * cos(CK);
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#declare CamY = 15.777 + (4*Cos_010(NormClock));
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#declare CamZ = R_around * 1.6 * sin(CK);
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#declare CamY = 15 + (6*Cos_010(NormClock));
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#declare CamZ = R_around * 1.8 * sin(CK);
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camera {
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location <CamX, CamY, CamZ>
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@@ -17,7 +17,7 @@ object { Le_Decor }
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// object { Repere translate <10, 1, 10> }
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#declare LOC = <-3.4 - NormClock, 1.60, 31.9-NormClock>;
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#declare LOC = <-3.4 - NormClock, 2.35, 31.9-NormClock>;
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#declare LAT = <P_hexawood.x, 0.95+(NormClock*0.11), P_hexawood.z>;
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