this is the eternall wip
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@ -100,7 +100,7 @@ object { Le_Sol }
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// light_source { <-8, 7, -9>, rgb <0.81, 0.65, NormClock> }
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// light_source { < 11, 7, 4>, rgb <1-NormClock, 0.28, 0.80> }
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#local CamX = -12.7 + (4.8*NormClock);
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#local CamX = -12.7 + (5.8*NormClock);
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#local CamY = 8.81 + (14*sqrt(NormClock));
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camera {
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location <CamX, CamY, 9.99>
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