tuning on hexacone

This commit is contained in:
Tonton Th
2025-12-19 18:06:01 +01:00
parent acbd813d9b
commit 2167808563
2 changed files with 11 additions and 8 deletions

View File

@@ -44,12 +44,13 @@ object { Le_Decor }
// =======================================================
#local CamX = POS_Cutoff.x + 5 + (3.14*Cos_01(NormClock));
#local CamX = POS_Cutoff.x + 3.5 + (3.14*Cos_01(NormClock));
#local CamY = 2.1 + (1.11*sqrt(NormClock));
#local CamZ = POS_Cutoff.z + 4.55 - (1.02*NormClock);
#local CamZ = POS_Cutoff.z + 4.30 - (1.02*NormClock);
camera {
location <CamX, CamY, CamZ>
look_at <0, 1.5, 0> + POS_Cutoff
right <image_width/image_height, 0, 0>
angle 40 - 12*Cos_01(NormClock)
}