add rotor to the reactors

This commit is contained in:
Tonton Th
2024-12-23 19:36:38 +01:00
parent 1fc0810d40
commit 00790763b1
2 changed files with 77 additions and 35 deletions

View File

@@ -20,42 +20,16 @@ global_settings {
// =======================================================
/* ------------------------------------------
* new Sat Dec 21 11:17:36 PM UTC 2024
*/
#declare DXail = 0.001;
#declare DYail = 0.0025;
#declare DZail = 0.028;
#declare Une_Ailettte = object
{
box { <-DXail, -DYail, -DZail> , <DXail, DYail, DZail/5> }
pigment { color Cyan }
}
#declare Le_rotor = object
{
union {
cylinder { <-0.1, 0, 0>, <0.1, 0, 0>, 0.001
pigment { color Magenta } }
#for (foo, 0, 18)
object { Une_Ailettte
rotate (foo*27)*x
translate ((foo*0.01)-0.05)*x }
#end
}
}
// =======================================================
object { Tuyere translate <0, 1, 0> }
object { Le_rotor translate <0, 1, 0> }
object { Reacteur translate <0, 1, 0> }
light_source { <-6, 7, -4>, rgb <0.81, 0.65, 0.40> }
light_source { <-6, 7, 4>, rgb <0.31, 0.65, 0.80> }
camera {
location <-0.99, 1.01, 0.24>
location <-0.91, 1.01, 0.20>
look_at <0, 1.0, 0>
angle 37
angle 32
}