add rotor to the reactors
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1fc0810d40
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80
elements.inc
80
elements.inc
@ -21,7 +21,7 @@ union {
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union {
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difference {
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object { HexaCone_shape }
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object { HexaCone_shape scale 0.99 }
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object { HexaCone_shape scale 0.98 }
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sphere {0, 0.24 }
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cylinder { <-1, 0, 0.55>, <1, 0, 0.55>,
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RA*0.40 }
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@ -33,7 +33,10 @@ union {
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cylinder {-y, y, 0.10 }
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cylinder {-z, z, 0.10 }
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}
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light_source { 0, rgb <0.99, 0.05, 0.05>
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// clignotement de la lumiere \o/
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// #local Red = abs(sin(NormClock * 47.88));
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#local Red = rand(R2);
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light_source { 0, rgb <Red, 0.03, 0.03>
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fade_distance 0.99
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fade_power 1.58
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}
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@ -119,6 +122,31 @@ merge {
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texture { Orange_Glass }
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}
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/* ------------------------------------------
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* new Sat Dec 21 11:17:36 PM UTC 2024
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*/
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#declare DXail = 0.001;
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#declare DYail = 0.0025;
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#declare DZail = 0.028;
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#declare Une_Ailettte = object
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{
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box { <-DXail, -DYail, -DZail> , <DXail, DYail, DZail/5> }
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}
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#declare Le_rotor = object
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{
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union {
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cylinder { <-0.1, 0, 0>, <0.1, 0, 0>, 0.003 }
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#for (foo, 0, 18)
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object { Une_Ailettte
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rotate (foo*27)*x
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translate ((foo*0.012)-0.05)*x }
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#end
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}
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texture { T_Chrome_1C }
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}
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/* ------------------------------------------------------
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*
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*/
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@ -149,15 +177,55 @@ merge {
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texture { T_Brass_1C }
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}
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#declare Les_Tuyeres = object
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#declare Reacteur = object
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{
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union {
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object { Tuyere }
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object { Le_rotor rotate x*clock translate -0.05*x }
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}
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}
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#declare Les_Reacteurs = object
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{
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union {
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#local E = 0.59;
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object { Tuyere translate -E*z }
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object { Tuyere translate E*z }
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object { Reacteur translate -E*z }
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object { Reacteur translate E*z }
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}
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rotate -y*90
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}
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/* ------------------------------------------
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* new Sat Dec 21 11:17:36 PM UTC 2024
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*/
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#declare DXail = 0.001;
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#declare DYail = 0.0025;
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#declare DZail = 0.028;
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#declare Une_Ailettte = object
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{
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box { <-DXail, -DYail, -DZail> , <DXail, DYail, DZail/5> }
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}
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#declare Le_rotor = object
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{
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union {
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cylinder { <-0.1, 0, 0>, <0.1, 0, 0>, 0.003 }
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#for (foo, 0, 18)
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object { Une_Ailettte
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rotate (foo*27)*x
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translate ((foo*0.012)-0.05)*x }
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#end
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}
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// texture { T_Chrome_1C }
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texture {
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pigment { color Orange }
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finish { ambient 0.7 phong 0.5 brilliance 0.9 metallic 0.7 }
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}
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}
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// ###########################################################""
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#declare HexaCone = object
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{
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@ -167,7 +235,7 @@ union {
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object { HexaCone_head translate <0, 0, T+DTa> }
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object { HexaCone_radar translate <0, T+0.18, 0> }
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object { HexaCone_derives translate <0, 0, -0.67> }
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object { Les_Tuyeres translate -0.18*y }
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object { Les_Reacteurs translate -0.18*y }
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}
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rotate <-7, 0, -4>
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}
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32
essai.pov
32
essai.pov
@ -20,42 +20,16 @@ global_settings {
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// =======================================================
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/* ------------------------------------------
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* new Sat Dec 21 11:17:36 PM UTC 2024
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*/
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#declare DXail = 0.001;
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#declare DYail = 0.0025;
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#declare DZail = 0.028;
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#declare Une_Ailettte = object
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{
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box { <-DXail, -DYail, -DZail> , <DXail, DYail, DZail/5> }
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pigment { color Cyan }
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}
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#declare Le_rotor = object
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{
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union {
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cylinder { <-0.1, 0, 0>, <0.1, 0, 0>, 0.001
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pigment { color Magenta } }
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#for (foo, 0, 18)
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object { Une_Ailettte
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rotate (foo*27)*x
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translate ((foo*0.01)-0.05)*x }
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#end
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}
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}
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// =======================================================
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object { Tuyere translate <0, 1, 0> }
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object { Le_rotor translate <0, 1, 0> }
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object { Reacteur translate <0, 1, 0> }
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light_source { <-6, 7, -4>, rgb <0.81, 0.65, 0.40> }
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light_source { <-6, 7, 4>, rgb <0.31, 0.65, 0.80> }
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camera {
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location <-0.99, 1.01, 0.24>
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location <-0.91, 1.01, 0.20>
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look_at <0, 1.0, 0>
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angle 37
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angle 32
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}
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