HexaCone/scene.pov

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POVRay
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/*
* nouveau projet Thu Dec 5 11:37:05 AM UTC 2024
*/
#version 3.7;
global_settings {
assumed_gamma 1.0
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ambient_light rgb <0.02, 0.02, 0.02>
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max_trace_level 10
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}
#include "colors.inc"
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#include "metals.inc"
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#include "textures.inc"
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#declare NormClock = clock / 180.0;
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#include "contexte.inc"
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#include "elements.inc"
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object { HexaCone rotate y*17 translate y*1.11 }
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#declare CK = 56 + (clock * 2);
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#declare Dcam = 2.04;
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#declare CamX = Dcam * sin(radians(CK));
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#declare CamZ = Dcam * 1.20 * cos(radians(CK));
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#declare CamZ = CamZ - 0.11;
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#declare Lat = <0.03, 1.08, 0.17>;
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camera {
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location <CamX, 1.23, CamZ>
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look_at Lat
focal_point Lat
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aperture 0.052
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blur_samples 33
angle 70
}
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/**
light_source { <CamX*1.3, 1.35, 1.2+(CamZ*1.3)>,
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rgb <0.47, 0.65, 0.49> }
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**/