HexaCone/scene.pov

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POVRay
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/*
* nouveau projet Thu Dec 5 11:37:05 AM UTC 2024
*/
#version 3.7;
global_settings {
assumed_gamma 1.0
}
#include "colors.inc"
#include "textures.inc"
#include "elements.inc"
#include "contexte.inc"
object { HexaCone translate y*1.15 }
#declare CK = 56 + (clock * 2);
#declare Dcam = 1.95;
#declare CamX = Dcam * sin(radians(CK));
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#declare CamZ = Dcam * 1.20 * cos(radians(CK));
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#declare CamZ = CamZ - 0.9;
#declare Lat = <0.03, 1.08, 0.22>;
camera {
location <CamX, 1.20, CamZ>
look_at Lat
focal_point Lat
aperture 0.06
blur_samples 33
angle 70
}
light_source { <CamX*1.3, 1.35, 2+(CamZ*1.3)>,
rgb <0.47, 0.65, 0.49> }