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2 Commits
c47606438f
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fe3bdff7dd
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fe3bdff7dd | ||
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f1fcebd77d |
@@ -36,7 +36,7 @@ SRC="frames/$1"
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local INTER="/dev/shm/tmp-intertitre.png"
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tools/plot-timing.sh $1
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local NBRE=85
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local NBRE=78
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convert "WS/negatif.png" \
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-gravity north \
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@@ -103,13 +103,13 @@ echo
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# -------------------------------------------------------
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faire_la_fin ()
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{
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local NBRE=160
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local NBRE=180
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datetime=$(LANG=fr date -u +"%Y/%m/%d %H:%M")
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echo " $datetime" | tee -a WS/log
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local SRC="frames/escadrille/00399.png"
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local GRAY="/dev/shm/tmp-titre.png"
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convert -colorspace gray -colors 23 $SRC $GRAY
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convert -colorspace gray -colors 33 $SRC $GRAY
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for foo in $(seq 0 $NBRE)
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do
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@@ -142,12 +142,14 @@ rm -f frames/Spool/*.png
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faire_le_titre
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linkfarm around # new 26 jan 2026
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linkfarm approche
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linkfarm hexacone
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linkfarm remote
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linkfarm hexabenz
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# linkfarm splined
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linkfarm hexawood
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linkfarm escadrille
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linkfarm survol
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linkfarm around # new 26 jan 2026
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linkfarm cutoff
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linkfarm panoramic
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linkfarm topview
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@@ -158,14 +160,12 @@ linkfarm carto
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linkfarm circular
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linkfarm bubblecut
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linkfarm orbite
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linkfarm hexacone
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linkfarm remote
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linkfarm essai
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tools/plot-timing.sh
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faire_la_fin
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ff_encodage Spool hexacone-family.mp4
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ff_encodage Spool the-hexacone-family.mp4
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nb=$(( $IDX - 1 ))
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echo "linkfarmed $nb files" | tee -a WS/log
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@@ -9,20 +9,38 @@
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/*
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* nouveau : Tue Feb 10 12:42:43 AM UTC 2026
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*/
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#macro HoleBorder (V)
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#macro HoleBorder_A (V)
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difference {
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#local RA = V * R_hole * 1.005;
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#local RB = V * R_hole * 0.995;
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cylinder { 0, y*0.22, RA }
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#local RA = V * R_hole * 1.004;
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#local RB = V * R_hole * 0.996;
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cylinder { 0, y*0.42, RA }
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cylinder { -y, y*2, RB }
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#for (foo, 0, 179, 6)
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cylinder {
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<-20, 0, 0>, < 20, 0, 0>, 0.07
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scale <1, 2, 1> translate y*0.21
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rotate y*foo
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}
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#end // for
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#local R = rand(Rng1);
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#if (R < 0.50)
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texture { LeGris }
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#else
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texture { T_Beton_1 }
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#if (R < 0.42) texture { LeGris }
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#else texture { T_Beton_1 }
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#end
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}
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#end
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/* --------------------------------------------------------------- */
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#macro HoleBorder_B (V)
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union {
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#local Ra = R_hole * 1.02;
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#local Rb = 0.04;
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torus { Ra, Rb texture { tPlasticBlue }
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translate y*0.50 }
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torus { Ra, Rb texture { T_WIP_color }
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translate y*0.80 }
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torus { Ra, Rb texture { T_WIP_dents }
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translate y*1.10 }
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}
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#end
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/* =============================================================== */
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/*
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* new Tue Dec 30 07:39:09 AM UTC 2025
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