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0f72fd1ed0
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19
contexte.inc
19
contexte.inc
@ -289,10 +289,21 @@ rotate -19 * y
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#declare Les_Choses = object
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{
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union {
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object { Chose translate <-25, 0, -31> }
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object { Chose translate < 20, 0, -34> }
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object { Chose translate < 41, 0, 71> }
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object { Chose translate <-44, 0, 60> }
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/* a l'interieur du 'circular' */
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object { Chose () translate <-25, 0, -31> }
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object { Chose () translate < 20, 0, -32> }
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/* a l'exterieur du 'circular' */
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#for (foo, 0, 359, 20)
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#local CK = radians(foo + (5*rand(Rng1)));
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#local DX = 79 * sin(CK);
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#local DZ = 83 * cos(CK);
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// #local Texte = str(CK, 5, 3);
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// #debug concat ("Les Choses, CK = ", Texte, "\n")
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object { Chose () translate < DX, 0, DZ> }
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#end
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}
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}
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27
gadgets.inc
27
gadgets.inc
@ -9,14 +9,26 @@
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* une idée à creuser davantage...
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*/
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#macro Chose () // = object
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// ------------------------------------------------------ ##
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#macro Chose_le_pied ()
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merge {
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cylinder { 0, y/2, 0.07 }
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cylinder { 0, y/6, 0.33 }
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texture { T_WIP_alert }
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}
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#end // macro
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// ------------------------------------------------------ ##
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/*
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* Il doit être possible de dissocier le noyau des tiges */
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#macro Chose_le_corps () // = object
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merge {
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difference {
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cone { -1.2*y, 0.81, 0.2*y, 1.12 }
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sphere { 0.2*y 0.73 }
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}
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#local CK = NormClock * 8.654;
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#local CK = NormClock * (9.876+rand(Rng1));
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#for (Foo, 0, 7)
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#local C2X = 3.4 * sin(CK+rand(Rng1)) * sin(CK*3);
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#local C2Z = 2.3 * (sin(-CK+rand(Rng1)) * cos(CK*(5+rand(Rng1))));
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@ -25,7 +37,7 @@ merge {
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cylinder { 0, <C2X, H, C2Z>, R }
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sphere { <C2X, H, C2Z>, R }
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#end
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#if (rand(Rng1) < 0.42)
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#if (rand(Rng1) < 0.52)
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texture { tPlasticOrange }
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#else
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texture { Ruby_Glass }
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@ -33,7 +45,14 @@ merge {
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scale <0.62, 0.5, 0.61>
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rotate -y*clock
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translate y*1.10
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translate y*1.05
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}
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#end // macro
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// ------------------------------------------------------ ##
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#macro Chose ()
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union {
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Chose_le_pied ()
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Chose_le_corps ()
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}
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#end // macro
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@ -18,8 +18,8 @@ echo "seq $SEQ -> $GIF" | tee -a WS/log
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convert \
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-delay 10 -dither none \
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-resize 40% \
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-colorspace gray -equalize \
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-colors 15 \
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-colorspace gray -normalize \
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-colors 14 \
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frames/$SEQ/?[012]*[369].png \
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$GIF
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