add a new texture
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@@ -102,6 +102,16 @@ finish {
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}
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}
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/* ------------------------------------------------------------ */
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#declare GoldDark = texture
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{
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pigment{ rgb <0.81, 0.71, 0.23> }
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finish{ diffuse 0.5 ambient 0 specular 1 metallic roughness 0.01
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reflection{0.6 metallic}
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}
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} // This is a metal.
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/* ------------------------------------------------------------ */
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/*
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* Usefull macros
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