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@@ -11,7 +11,7 @@ global_settings {
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#include "stones.inc"
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#include "woods.inc"
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#declare Rng1 = seed(1221);
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#declare Rng1 = seed(314);
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#declare foo = rand(Rng1);
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#declare Rng2 = seed(now*24*60*60);
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#declare bar = rand(Rng2);
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@@ -77,7 +77,7 @@ finish { phong 0.70 reflection 0.05 }
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#declare T_Planete_B = texture
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{
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pigment { rgb <0.42, 0.50, 0.70> }
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normal { dents 0.14 scale 0.5}
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normal { dents 0.18 scale 0.5}
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finish { metallic 0.50 reflection 0.33 }
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}
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/* ------------------------------------------------------------ */
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