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@@ -63,5 +63,5 @@ camera {
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location <CamX, CamY, CamZ>
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look_at <0.0, LatY, 0>
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right <image_width/image_height, 0, 0>
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angle 54 - (31 * NormClock)
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angle 54 - (35 * NormClock)
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}
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