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@@ -82,7 +82,10 @@ merge {
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#local K = 0.36;
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box { <-L, 0, -K>, <L, Epp, K> }
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cylinder { <0, Epp, -K*0.9>, <0, Epp, K*0.9>, K }
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texture { T_WIP_dents rotate y*(rand(Rng1)*77) }
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#local R = rand(Rng1);
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#if (R < 0.63) texture { T_Crack3 } // XXX
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#else texture { T_Grnt19a }
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#end
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}
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#end // macro
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