nap time ?
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@@ -57,7 +57,7 @@ merge {
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#local R = rand(Rng1);
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#if ( R < 0.333) texture { T_Chrome_1C }
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#elseif ( R < 0.666) texture { T_Silver_1C }
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#else texture { T_WIP_rasta scale 3 }
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#else texture { Flashy scale 3 }
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#end
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}
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#undef L
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