a lot of tweaks
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@@ -18,11 +18,11 @@
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#include "dynamic.inc"
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#declare PosX = 3.95;
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#declare PosY = 2.60 + (NormClock*0.28);
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#declare PosY = 2.80 + (NormClock*0.28);
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#declare PosZ = (NormClock-0.5) * 44.27;
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object { HexaCone () translate <PosX, PosY, PosZ> }
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object { HexaCone () translate <PosX+2.96, PosY+1.82, PosZ-15.5> }
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object { HexaCone () translate <PosX+2.96, PosY+1.92, PosZ-15.5> }
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object { HexaBenz () translate <PosX-1.96, PosY+2.42, PosZ-17.5> }
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object { Le_Decor }
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