a lot of change, stay tuned
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20
scene.pov
20
scene.pov
@@ -10,20 +10,18 @@
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#include "contexte.inc"
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#include "elements.inc"
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#include "hexabenz.inc"
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#include "hexawood.inc"
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#include "dynamic.inc"
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// ---------------------------------------------------------
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object { Le_Decor }
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object { HexaCone ()
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rotate < 3, 0, -4> rotate y*17 translate y*1.41 }
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object { HexaBenz ()
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rotate <6, 40, -7> translate <-8, 3, 7> }
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#declare CK = 96 + (clock * 1);
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#declare Dcam = 2.42;
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#declare CK = 96 + (clock * 0.36);
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#declare Dcam = 3.55;
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#declare CamX = Dcam * sin(radians(CK));
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#declare CamZ = Dcam * 1.20 * cos(radians(CK));
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#declare CamZ = CamZ - 0.11; // why ?
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#declare Lat = <0.03, 1.18, 0.17>;
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camera {
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@@ -35,7 +33,3 @@ camera {
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angle 70
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}
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/**
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light_source { <CamX*1.3, 1.35, 1.2+(CamZ*1.3)>,
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rgb <0.47, 0.65, 0.49> }
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**/
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