a lot of change, stay tuned

This commit is contained in:
Tonton Th
2025-02-19 02:49:16 +01:00
parent 532560518c
commit db5eedffe1
17 changed files with 285 additions and 205 deletions

View File

@@ -7,40 +7,35 @@
#include "globals.inc"
#include "colors.inc"
#include "metals.inc"
#include "textures.inc"
#include "contexte.inc"
#include "elements.inc"
#include "hexabenz.inc"
#include "hexawood.inc"
object { Le_Decor }
#declare A = <-SzSol, 16, -8>;
#declare B = <SzSol+4, 18, -11>;
#declare P = Interpolate(A, B, NormClock);
object { HexaCone () rotate y*((6*NormClock)+80) translate P }
// object { HexaCone () rotate z*9.1 translate <5, 3, -8> }
object { HexaBenz () rotate y*(clock/9) translate <-4, 2, -5> }
#include "dynamic.inc"
object { HexaBenz () rotate y*(clock/9) translate <-9, 3, 7> }
// ---------------------------------------------------------
#declare A = <-21, -0.9, SzSol+9>;
#declare B = < 33, -0.7, SzSol+7>;
#declare A = <-15, -1.9, SzSol>;
#declare B = < 23, -0.7, SzSol>;
#declare P = Interpolate(A, B, NormClock);
object { HexaWood translate P }
// cylinder { A, B, 0.10 pigment { color Cyan } }
// ---------------------------------------------------------
// object { Repere scale 3 translate y }
object { Le_Decor }
// object { Repere scale 3 translate <SzSol, 2, SzSol> }
#local DistCam = 239;
#local CK = 0.70 * NormClock;
#local CK = 0.56 + (0.72 * NormClock);
#declare CamX = DistCam * sin(CK);
#declare CamY = 28;
#declare CamZ = DistCam * cos(CK);