preparation edition automnale
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14
globals.inc
14
globals.inc
@@ -11,7 +11,7 @@ global_settings {
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#include "stones.inc"
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#include "woods.inc"
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#declare Rng1 = seed(1789);
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#declare Rng1 = seed(1337);
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#declare foo = rand(Rng1);
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#declare Rng2 = seed(now*24*60*60);
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#declare bar = rand(Rng2);
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@@ -32,14 +32,14 @@ global_settings {
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#declare R_basecone = 0.117;
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#declare H_cone = 0.97;
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#declare R_gyro = 0.08;
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#declare R_gyro = 0.14;
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#declare H_gyro = 1.80;
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#declare H_gylampe = 0.25;
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#declare H_QuadriLight = 34;
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#declare H_QuadriLight = 37;
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#declare E_QuadriLight = SzSol * 1.35;
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#declare R_circular = (SzSol * 1.40);
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#declare R_circular = (SzSol * 1.60);
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/* ------------------------------------------------------------ */
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/*
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@@ -49,7 +49,7 @@ global_settings {
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#declare WIP_color = texture
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{
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pigment { color Cyan*0.60 }
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finish { phong 0.01 }
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finish { phong 0.21 }
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}
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#declare T_WIP_alert = texture
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@@ -67,7 +67,7 @@ finish { phong 0.70 reflection 0.05 }
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#declare T_Planete_B = texture
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{
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pigment { rgb <0.40, 0.50, 0.70> }
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finish { metallic 0.50 reflection 0.55 }
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finish { metallic 0.55 reflection 0.55 }
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}
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/*
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@@ -83,7 +83,7 @@ finish { roughness 1.00 }
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#declare T_Beton_2 = texture
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{
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pigment { color <0.7, 0.6, 0.5> }
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normal { dents 0.25 scale 2 }
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normal { dents 0.25 scale 3 }
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finish { roughness 1.00 }
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}
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