oups, forget the right !
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@@ -66,5 +66,6 @@ object { Le_Decor }
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camera {
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location <CamX, CamY, CamZ>
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look_at <0.0, LatY, 0>
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right <image_width/image_height, 0, 0>
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angle 56 - (19.84 * NormClock)
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}
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