add orbital view

This commit is contained in:
Tonton Th
2025-01-02 01:27:23 +01:00
parent cdc0fb6780
commit cf95106744
2 changed files with 100 additions and 2 deletions

View File

@@ -28,17 +28,38 @@ union {
object { HexaBalls
texture { Lightning1 scale 0.33 }
rotate <clock/3, clock/6, clock/9>
translate <3, -1+1.11*Cos_010(NormClock), 5>
translate <3, -1.6+1.01*Cos_010(NormClock), 5>
}
object { HexaBalls
texture { Lightning2 scale 0.56 }
// rotate <-clock, clock*0.62, clock>
translate <5, -1+0.92*Cos_010(NormClock), -4>
translate <5, -1+0.42*Cos_010(NormClock), -4>
}
}
}
/* ------------------------------------------------------------ */
#declare RHBlo = 0.24;
#declare RHBlo2 = RHBlo * 0.56;
#declare HexaBlob = object
{
blob {
// threshold 0.01 + NormClock
threshold 0.01
sphere { <0, 0, 0>, RHBlo, 1 }
#local E = RHBlo * 1.210;
#local W = 0.1;
sphere { <-E, 0, 0>, RHBlo2, W }
sphere { < E, 0, 0>, RHBlo2, W }
sphere { < 0, -E, 0>, RHBlo2, W }
sphere { < 0, E, 0>, RHBlo2, W }
sphere { < 0, 0, -E>, RHBlo2, W }
sphere { < 0, 0, E>, RHBlo2, W }
}
}
// =======================================================
#declare Le_Sol = object
{
@@ -107,6 +128,7 @@ sky_sphere {
pigment {
gradient y
color_map {
[ 0.2 color Gray10 ]
[ 0.5 color Orange*0.7 ]
[ 1.0 color Yellow*0.5 ]
}