dynamic and camera tuning
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@@ -13,22 +13,26 @@
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object { Le_Decor }
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// object { Repere scale 5 translate y*4 }
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/* =============================================================== */
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#declare CamX = 90 - (4 * NormClock);
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#declare CamY = 207;
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#declare CamY = 196;
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#declare CamZ = 170 - (33 * NormClock);
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/* XXX to be verified !
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#declare LatX = Loc_Patrouille.x;
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#declare LatY = Loc_Patrouille.y;
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#declare LatZ = Loc_Patrouille.z;
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*/
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camera {
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location <CamX, CamY, CamZ>
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look_at Loc_Patrouille
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right <image_width/image_height, 0, 0>
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angle 16
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angle 14
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}
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/* =============================================================== */
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