ajust context

This commit is contained in:
Tonton Th 2024-12-28 14:44:26 +01:00
parent 47b0d005c8
commit b40680cb62

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@ -6,11 +6,11 @@ height_field {
png "datas/hf.png" png "datas/hf.png"
smooth smooth
translate <-.5, 0, -.5> translate <-.5, 0, -.5>
scale <18, 0.85, 18> scale <21, 0.88, 21>
texture { texture {
pigment { color DarkGreen } pigment { color DarkGreen }
normal { bumps 0.035 scale 0.186 } normal { bumps 0.035 scale 0.186 }
finish { phong 0.111 } finish { phong 0.125 }
} }
} }
@ -22,29 +22,35 @@ cylinder { 0, <0, 0, 1>, 0.005 pigment { color Blue } }
#if (1) #if (1)
light_source { light_source {
<3, 3.50, 2> color Gray90 <0.3, 2.50, 2.8> color Gray90
spotlight spotlight
radius 12 radius 14
falloff 10 falloff 10
tightness 10 tightness 10
point_at <0, 0.95, 0.22222222> point_at <0, 0.95, 0.22222222>
} }
#end #end
#if (1) #if ( (clock>166) & (clock<213) )
light_source { light_source {
<4, 0.30, -2> color Gray90 <2, 0.30, -2> color Orange
spotlight spotlight
radius 12 radius 12
falloff 20 falloff 20
tightness 10 tightness 10
point_at <0, 0.80, 0.22222> point_at <-0.08, 0.80, 0.17>
} }
#end #end
#if (1) #if (1)
light_source { light_source {
<-5, 5.50, 8> color White <-5, 5.50, 8>
#if ( (clock > 290) & (clock<344) )
#local Couleur = rgb <0.20, 0.20, 0.80>;
#else
#local Couleur = rgb <0.80, 0.80, 0.70>;
#end
color Couleur
spotlight spotlight
radius 8 radius 8
falloff 10 falloff 10