le commit avant-sieste
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@@ -1,7 +1,7 @@
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global_settings {
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assumed_gamma 1.0
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ambient_light rgb <0.48, 0.47, 0.48>
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ambient_light rgb <0.48, 0.49, 0.48>
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max_trace_level 15
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}
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@@ -11,7 +11,7 @@ global_settings {
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#include "stones.inc"
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#include "woods.inc"
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#declare Rng1 = seed(1789);
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#declare Rng1 = seed(1957);
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#declare foo = rand(Rng1);
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#declare Rng2 = seed(now*24*60*60);
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#declare bar = rand(Rng2);
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@@ -152,7 +152,7 @@ finish {
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#declare Ground_Texture = texture
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{
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pigment { rgb <0.31, 0.33, 0.24> }
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normal { dents 0.22 scale 1.6}
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normal { dents 0.22 scale 1.666}
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finish {
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ambient 0 specular 0.3 metallic roughness 0.18
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reflection { 0.4 metallic }
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