camera change
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@ -17,7 +17,7 @@
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// =======================================================
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#declare POS_Cutoff = <-24, 0, -7>;
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#declare POS_Cutoff = <30.33, 0, -11>;
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#local TY = 1.5;
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@ -28,7 +28,6 @@ difference {
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translate y*TY + POS_Cutoff
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}
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/* this two objects are for debugging */
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// object { Repere scale 2 translate y*2.6 + POS_Cutoff }
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// object { OpenBox translate y*TY + POS_Cutoff }
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@ -45,9 +44,9 @@ object { Le_Decor }
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// =======================================================
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#local CamX = -25.4 + (3.14*Cos_01(NormClock));
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#local CamX = POS_Cutoff.x + 4 + (3.14*Cos_01(NormClock));
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#local CamY = 1.9 - (0.27*sqrt(NormClock));
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#local CamZ = -1.85 + (4.02*NormClock);
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#local CamZ = POS_Cutoff.z - 1.85 + (4.02*NormClock);
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camera {
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location <CamX, CamY, CamZ>
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