some tuning
This commit is contained in:
parent
a459f22073
commit
97f6018cc9
@ -22,7 +22,7 @@
|
||||
#for (idZ, -3, 3)
|
||||
|
||||
#local posX = (idX * 4.72) + (rand(Rng1)-0.5);
|
||||
#local posY = 3.1 + (1.2*(rand(Rng1)-0.5));
|
||||
#local posY = 3.1 + (1.3*(rand(Rng1)-0.5));
|
||||
#local posZ = (idZ * 4.37) ;
|
||||
#local Rx = (rand(Rng1) - 0.5) * 8;
|
||||
#local Ry = (rand(Rng1) - 0.5) * 14;
|
||||
@ -31,7 +31,7 @@
|
||||
// #debug concat("X ", str(posX,7,3), " Z ", str(posZ,7,3), "\n")
|
||||
// #debug concat("position Z ", str(posZ,7,3),"\n")
|
||||
|
||||
#if ( (abs(posX)>1.2) & (abs(posZ)>1.2) )
|
||||
#if ( (abs(posX)>1.3) & (abs(posZ)>1.3) )
|
||||
|
||||
#if (rand(Rng1) < 0.555)
|
||||
object { HexaCone () rotate <Rx, Ry, Rz>
|
||||
@ -55,8 +55,8 @@ object { Le_Decor }
|
||||
// object { Repere scale 5 translate y }
|
||||
|
||||
#local CamX = -8.7 + ( 6.9 * Cos_01(NormClock));
|
||||
#local CamY = 0.95 + (24.64 * Cos_01(NormClock));
|
||||
#local CamZ = 16.86 + (12.9 * Cos_01(NormClock));
|
||||
#local CamY = 0.95 + (26.64 * Cos_01(NormClock));
|
||||
#local CamZ = 16.86 + (14.9 * Cos_01(NormClock));
|
||||
|
||||
camera {
|
||||
location <CamX, CamY, CamZ>
|
||||
|
Loading…
Reference in New Issue
Block a user