tune the cam, bro
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@@ -38,5 +38,5 @@ object { Le_Decor }
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camera {
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location <CamX, CamY, 5.50>
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look_at <0, 1.6, 0>
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angle 42 - 4*Cos_01(NormClock)
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angle 38 - 5*Cos_01(NormClock)
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}
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