preparing the next release, stay tuned

This commit is contained in:
Tonton Th
2025-01-27 03:34:51 +01:00
parent 1944fdd337
commit 949d5b328d
12 changed files with 126 additions and 98 deletions

View File

@@ -11,7 +11,7 @@
#include "hexabenz.inc"
// =======================================================
#declare R_planete = 1.42;
#declare R_planete = 1.22;
#declare Croute = object
{
@@ -29,7 +29,7 @@ difference {
}
texture {
pigment { color rgb <0.20, 0.40, 0.10> }
finish { reflection 0.25 }
finish { reflection 0.15 }
}
}
@@ -38,7 +38,7 @@ texture {
sphere { 0, R_planete }
texture {
pigment { rgb <0.70, 0.50, 0.70> }
finish { reflection 0.25 }
finish { reflection 0.15 }
}
}
@@ -52,26 +52,26 @@ union {
// =======================================================
#local RO = 4.15;
#local CK = NormClock * 7.87;
#local CK = NormClock * 22.64;
#declare PosX = RO * sin(CK);
#declare PosY = 0;
#declare PosZ = RO * cos(CK);
object { HexaBenz ()
rotate -y*CK*2.333 translate <PosX, PosY, PosZ>
rotate -y*CK*6.333 translate <PosX, PosY, PosZ>
}
#declare PosX = RO * sin(CK+2.12);
#declare PosY = 0;
#declare PosZ = RO * cos(CK+2.23);
object { HexaCone ()
rotate y*CK*3.222 translate <PosX, PosY, PosZ>
rotate y*CK*5.222 translate <PosX, PosY, PosZ>
}
object { Planete rotate (-clock*0.21)*y }
light_source { <19, 6, 15>, rgb <0.77, 0.79, 0.80> }
camera {
location <3, 1.50, 7.59>
location <3, 1.50, 10.59>
look_at <0.0, 0.0, 0>
focal_point <0.07, 0.0, 0>
aperture 0.046