a lot of cosmetic
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@@ -24,7 +24,7 @@ object { Le_Decor }
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// object { Repere scale 2 }
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#declare Loc_cam = <2, 2.5, 1> + (Pos_RedB_1 * 1.363);
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#declare Loc_cam = <2, 2.5, 1> + (Pos_RedB_1 * 1.383);
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camera {
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location Loc_cam
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