two is better than one
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@ -15,7 +15,10 @@
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#include "elements.inc"
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#include "elements.inc"
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#include "hexabenz.inc"
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#include "hexabenz.inc"
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object { HexaBenz }
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#local K = 1.48;
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object { HexaBenz rotate y*90 translate -x*K }
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object { HexaBenz translate x*K }
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// =======================================================
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// =======================================================
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@ -25,11 +28,11 @@ light_source { <19, 7, -14>, rgb <0.77, 0.79, 0.80> }
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// object { Repere scale 2 }
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// object { Repere scale 2 }
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camera {
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camera {
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location <-1.9+(5*NormClock), 0.50, 6.59>
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location <-1.9+(8*NormClock), 0.70, 7.59-NormClock>
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look_at <0.37, 0.0, 0>
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look_at <0.37, 0.0, 0>
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focal_point <0.37, 0.0, 0>
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focal_point <0.37, 0.0, 0>
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aperture 0.046
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aperture 0.046
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blur_samples 30
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blur_samples 30
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angle 60 - 21 * Cos_01(NormClock)
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angle 60 - 22 * Cos_01(NormClock)
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}
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}
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