add a trident
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@@ -53,6 +53,9 @@ union {
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}
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object { BiCone rotate -y*(Cos_010(NormClock)*55.38) translate Pos_RedB_1 }
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object { Trident_A() rotate y*(360*Cos_010(NormClock))
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translate Pos_RedB_2 + (y*2) }
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/*
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* on fait passer un hexatruc dans le ciel
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*/
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