fine tuning

This commit is contained in:
Tonton Th 2024-12-16 13:58:04 +01:00
parent 6450765979
commit 6b16d3fb75

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@ -6,6 +6,8 @@
global_settings { global_settings {
assumed_gamma 1.0 assumed_gamma 1.0
ambient_light rgb <0, 0, 0>
max_trace_level 10
} }
#include "colors.inc" #include "colors.inc"
@ -13,7 +15,7 @@ global_settings {
#include "elements.inc" #include "elements.inc"
#include "contexte.inc" #include "contexte.inc"
object { HexaCone translate y*1.15 } object { HexaCone rotate y*17 translate y*1.13 }
#declare CK = 56 + (clock * 2); #declare CK = 56 + (clock * 2);
#declare Dcam = 1.95; #declare Dcam = 1.95;
@ -23,13 +25,15 @@ object { HexaCone translate y*1.15 }
#declare Lat = <0.03, 1.08, 0.22>; #declare Lat = <0.03, 1.08, 0.22>;
camera { camera {
location <CamX, 1.20, CamZ> location <CamX, 1.23, CamZ>
look_at Lat look_at Lat
focal_point Lat focal_point Lat
aperture 0.06 aperture 0.056
blur_samples 33 blur_samples 33
angle 70 angle 70
} }
light_source { <CamX*1.3, 1.35, 2+(CamZ*1.3)>, /**
light_source { <CamX*1.3, 1.35, 1.2+(CamZ*1.3)>,
rgb <0.47, 0.65, 0.49> } rgb <0.47, 0.65, 0.49> }
**/