welcome here, hexa-patrol

This commit is contained in:
Tonton Th
2026-02-14 13:35:54 +01:00
parent 6a983ee560
commit 606536c3f3
18 changed files with 198 additions and 199 deletions

View File

@@ -10,24 +10,17 @@
#declare NO_DYNAMIC = 0;
#include "all.inc"
/* XXX
#declare TrX = 1.84 * sqrt(NormClock);
#declare TrY = 0.90 + (3.5 * Cos_01(NormClock));
#declare TrZ = 9.999 * sqrt(NormClock);
#declare TrH = <TrX, TrY, TrZ>;
#declare RrY = 97 * sqrt(NormClock);
object { HexaCone () rotate y*RrY translate TrH }
*/
/*
* why this two moving hexathings are not in "dynamic.inc" ?
*/
object { HexaCone () rotate z*9.1 translate <7, 3+NormClock, -8> }
object { HexaBenz () translate <-9+NormClock, 2, -6> }
/*
* nouveau 11 fevrier 2025
*/
#declare A = <-24, -0.9, (SzSol/2)+9>;
#declare B = < 33, -0.7, (SzSol/2)+7>;
#declare A = <-29, -0.5, (SzSol/2)+9>;
#declare B = < 36, -0.7, (SzSol/2)+7>;
#declare P = Interpolate(A, B, NormClock);
object { HexaWood translate P }
@@ -40,7 +33,7 @@ object { Le_Decor }
camera {
location <-3.60, CamY, 10.09>
look_at <0, LatY, 0>
look_at <0.6, LatY, 0>
right <image_width/image_height, 0, 0>
// focal_point <2, 1, 12>
// aperture 0.046