welcome here, hexa-patrol
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19
topview.pov
19
topview.pov
@@ -10,24 +10,17 @@
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#declare NO_DYNAMIC = 0;
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#include "all.inc"
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/* XXX
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#declare TrX = 1.84 * sqrt(NormClock);
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#declare TrY = 0.90 + (3.5 * Cos_01(NormClock));
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#declare TrZ = 9.999 * sqrt(NormClock);
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#declare TrH = <TrX, TrY, TrZ>;
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#declare RrY = 97 * sqrt(NormClock);
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object { HexaCone () rotate y*RrY translate TrH }
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*/
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/*
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* why this two moving hexathings are not in "dynamic.inc" ?
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*/
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object { HexaCone () rotate z*9.1 translate <7, 3+NormClock, -8> }
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object { HexaBenz () translate <-9+NormClock, 2, -6> }
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/*
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* nouveau 11 fevrier 2025
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*/
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#declare A = <-24, -0.9, (SzSol/2)+9>;
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#declare B = < 33, -0.7, (SzSol/2)+7>;
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#declare A = <-29, -0.5, (SzSol/2)+9>;
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#declare B = < 36, -0.7, (SzSol/2)+7>;
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#declare P = Interpolate(A, B, NormClock);
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object { HexaWood translate P }
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@@ -40,7 +33,7 @@ object { Le_Decor }
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camera {
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location <-3.60, CamY, 10.09>
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look_at <0, LatY, 0>
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look_at <0.6, LatY, 0>
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right <image_width/image_height, 0, 0>
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// focal_point <2, 1, 12>
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// aperture 0.046
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