welcome here, hexa-patrol
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20
carto.pov
20
carto.pov
@@ -13,22 +13,24 @@
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#include "all.inc"
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// ---------------------------------------------------------
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object { Repere scale 20 translate y*20 }
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// ---------------------------------------------------------
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// dessiner une grille
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#for (Foo, -140, 140, 10)
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#local H = 0.17;
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cylinder { <-150, H, Foo>, <150, H, Foo>, 0.06 }
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cylinder { <Foo, H, -150>, <Foo, H, 150>, 0.06 }
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#end
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union {
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#for (Foo, -140, 140, 10)
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#local H = 0.07;
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#local Ra = 0.05;
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cylinder { <-150, H, Foo>, <150, H, Foo>, Ra }
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cylinder { <Foo, H, -150>, <Foo, H, 150>, Ra }
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#end
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pigment { color Black }
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}
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// ---------------------------------------------------------
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object { Repere scale 20 translate y*20 }
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object { Le_Decor }
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camera {
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location <45, 179+(76*NormClock), 18-(17*NormClock)>
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location <45, 149+(99*NormClock), 18-(12*NormClock)>
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look_at <0, 1.18, 0.17 + (2.4*NormClock)>
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right <image_width/image_height, 0, 0>
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angle 50
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