make your things at the correct size
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@@ -121,6 +121,7 @@ union {
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#local K2 = K + 1.35;
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box { <-K2, 0, -K2>, <K2, 1, K2> pigment { Gray30 } }
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}
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scale 0.5
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// rotate -y * (clock*0.33)
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#end
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// =======================================================
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