Easter Egg commit (big!)
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@@ -18,21 +18,15 @@ object { Le_Decor }
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/* =============================================================== */
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#declare CamX = 90 - (4 * NormClock);
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#declare CamY = 176;
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#declare CamY = 188;
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#declare CamZ = 170 - (33 * NormClock);
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/* XXX to be verified !
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#declare LatX = Loc_Patrouille.x;
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#declare LatY = Loc_Patrouille.y;
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#declare LatZ = Loc_Patrouille.z;
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*/
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camera {
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location <CamX, CamY, CamZ>
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look_at Loc_Patrouille
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right <image_width/image_height, 0, 0>
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angle 13
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angle 13.3333333
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}
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/* =============================================================== */
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