Easter Egg commit (big!)
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@@ -31,7 +31,7 @@ union {
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#if ( rand(Rng1) < 0.5 )
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texture { T_Wood32 rotate 37 scale 1.30 }
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#else
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texture { T_Wood23 rotate x*87 scale 1.33 }
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texture { T_Wood23 rotate x*87 scale 1.13 }
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#end
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// rotate -z*foo
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translate <Tx, Hc_ep - 0.22, Tz>
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@@ -68,7 +68,7 @@ difference {
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cylinder { -y, y, 0.07 translate <Tx, 0, Tz> }
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#end
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#local R = rand(Rng1);
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#if (R<0.20)
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#if (R<0.30)
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texture { T_Wood17 rotate <10, 20, 30> scale 0.82 }
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#else
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texture { T_Wood15 rotate <17, 28, 39> scale 1.42 }
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