Easter Egg commit (big!)
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@@ -13,7 +13,7 @@
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#include "all.inc"
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// ---------------------------------------------------------
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object { Repere scale 20 translate y*20 }
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object { Repere scale 10 translate y*20 }
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// ---------------------------------------------------------
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// dessiner une grille
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union {
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@@ -23,16 +23,16 @@ union {
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cylinder { <-150, H, Foo>, <150, H, Foo>, Ra }
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cylinder { <Foo, H, -150>, <Foo, H, 150>, Ra }
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#end
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pigment { color Black }
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pigment { color Black }
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}
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// ---------------------------------------------------------
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object { Le_Decor }
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camera {
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location <46, 149+(117*NormClock), 18-(12*NormClock)>
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location <46, 199+(137*NormClock), 18-(12*NormClock)>
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look_at <0, 1.18, 0.17 + (2.4*NormClock)>
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right <image_width/image_height, 0, 0>
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angle 50
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angle 35
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}
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