work on texture and dynamic and something

This commit is contained in:
Tonton Th
2025-12-21 05:32:19 +01:00
parent 99496a7e57
commit 33de761dcd
7 changed files with 147 additions and 31 deletions

View File

@@ -4,7 +4,7 @@
*/
/* ======================================================= */
#declare R_C = 0.45;
#declare R_C = 0.42;
/* ce truc mérite un nom plus parlant ! */
#macro Chose_le_pied ()
@@ -37,7 +37,7 @@ union {
cos(CK*(rand(Rng1))));
#local Rt = 0.015+(0.03*Cos_010(NormClock));
#local B = <0, -0.05, 0>;
#local H = 1.26;
#local H = 1.16;
cylinder { B, <C2X, H, C2Z>, Rt }
sphere { <C2X, H, C2Z>, Rt }
#end
@@ -54,7 +54,7 @@ union {
// ------------------------------------------------------ ##
#macro Chose_le_corps () // = object
difference {
#local H = 0.60 + (0.10 * rand(Rng1));
#local H = 0.50 + (0.10 * rand(Rng1));
cone { 0, R_C*0.52, y*H, R_C }
sphere { y*H, R_C*0.75 }
#local R = rand(Rng1);