work on texture and dynamic and something

This commit is contained in:
Tonton Th
2025-12-21 05:32:19 +01:00
parent 99496a7e57
commit 33de761dcd
7 changed files with 147 additions and 31 deletions

View File

@@ -151,11 +151,11 @@ union {
}
}
/* ======================================================= */
#declare Rhxba = 0.30;
#declare R2hxba = Rhxba * 0.48;
#declare HexaBalls = object
{
#declare Rhxba = 0.30;
#declare R2hxba = Rhxba * 0.48;
merge {
sphere { 0, Rhxba }
#local E = Rhxba * 1.260;
@@ -175,13 +175,13 @@ union {
object { HexaBalls
texture { Lightning1 scale 0.44 }
rotate <clock/3, clock/4, clock/9>
translate <2, 1.51+Cos_010(NormClock), 4>
translate <2, 0.51+Cos_010(NormClock), 4>
}
object { HexaBalls
texture { Lightning2 scale 0.56 }
rotate <-clock, clock*0.33333, clock*3>
translate <4, 1.31+Cos_010(NormClock), -3>
translate <4, 0.31+Cos_010(NormClock), -3>
}
}
}