gigantic refactoring, part one

This commit is contained in:
Tonton Th
2025-01-12 02:33:39 +01:00
parent 5d34aac50c
commit 273312e7c5
17 changed files with 275 additions and 163 deletions

View File

@@ -13,18 +13,23 @@
#include "contexte.inc"
#include "elements.inc"
#include "hexabenz.inc"
object { Le_Decor }
light_source { <-16, 17, -24>, rgb <0.51, 0.65, 0.40> }
#declare TrX = 1.34 * sqrt(NormClock);
#declare TrY = 0.90 + (3.5 * Cos_01(NormClock));
#declare TrZ = 9.999 * sqrt(NormClock);
#declare TrH = <TrX, TrY, TrZ>;
#declare RrY = 57 * sqrt(NormClock);
object { HexaCone () rotate y*RrY translate TrH }
object { HexaCone rotate y*RrY translate TrH }
object { HexaCone () rotate z*9.1 translate <5, 3, -8> }
object { HexaBenz () translate <-4, 2, -6> }
light_source { <-16, 17, -24>, rgb <0.51, 0.65, 0.40> }
// object { Repere scale 2 }
#declare CamY = 19 - (4.5*NormClock);