tweaking the textures

This commit is contained in:
Tonton Th 2025-12-15 13:22:19 +01:00
parent 9ad8fcd1c9
commit 11c8461d38

View File

@ -1,7 +1,7 @@
global_settings { global_settings {
assumed_gamma 1.0 assumed_gamma 1.0
ambient_light rgb <0.47, 0.47, 0.47> ambient_light rgb <0.44, 0.44, 0.44>
max_trace_level 15 max_trace_level 15
} }
@ -11,7 +11,7 @@ global_settings {
#include "stones.inc" #include "stones.inc"
#include "woods.inc" #include "woods.inc"
#declare Rng1 = seed(43); #declare Rng1 = seed(1789);
#declare foo = rand(Rng1); #declare foo = rand(Rng1);
#declare Rng2 = seed(now*24*60*60); #declare Rng2 = seed(now*24*60*60);
#declare bar = rand(Rng2); #declare bar = rand(Rng2);
@ -84,7 +84,7 @@ finish { roughness 1.00 }
#declare T_Beton_2 = texture #declare T_Beton_2 = texture
{ {
pigment { color <0.7, 0.6, 0.4> } pigment { color <0.7, 0.6, 0.4> }
normal { dents 0.25 scale 3 } normal { dents 0.35 scale 3 }
finish { roughness 1.00 } finish { roughness 1.00 }
} }
/* ------------------------------------------------------------ */ /* ------------------------------------------------------------ */
@ -97,7 +97,7 @@ finish { roughness 1.00 }
finish { finish {
ambient 0.1 ambient 0.1
diffuse 0.6 diffuse 0.6
specular 0.3 specular 0.4
} }
} }
@ -107,7 +107,7 @@ finish { roughness 1.00 }
finish { finish {
ambient 0.1 ambient 0.1
diffuse 0.6 diffuse 0.6
specular 0.3 specular 0.4
} }
} }
@ -117,7 +117,7 @@ finish { roughness 1.00 }
finish { finish {
ambient 0.1 ambient 0.1
diffuse 0.6 diffuse 0.6
specular 0.3 specular 0.4
} }
} }
#declare tPlasticPrune = texture #declare tPlasticPrune = texture
@ -126,7 +126,7 @@ finish { roughness 1.00 }
finish { finish {
ambient 0.1 ambient 0.1
diffuse 0.6 diffuse 0.6
specular 0.3 specular 0.4
} }
} }
@ -151,7 +151,7 @@ finish {
/* new: 28 octobre 2025 */ /* new: 28 octobre 2025 */
#declare Ground_Texture = texture #declare Ground_Texture = texture
{ {
pigment { rgb <0.37, 0.39, 0.23> } pigment { rgb <0.31, 0.33, 0.24> }
normal { dents 0.22 scale 1.6} normal { dents 0.22 scale 1.6}
finish { finish {
ambient 0 specular 0.3 metallic roughness 0.18 ambient 0 specular 0.3 metallic roughness 0.18